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Articles We've Written
  Books We've Written
 
Books We've Written - Maya 5 Fundamentals Maya 5 Fundamentals - Written by Jim Lammers and Gary Lewis in 2003, this new edition was published in September of 2003 on the New Riders label. With Maya 5 Fundamentals, you'll learn to:
  • Model, texture, and add paint effects hair to a human head, based on supplied photography (this model is also used for the book's cover)
  • Create a complete architectural scene based on drawings, then light, texture, and render it
  • Learn to use Mental Ray -- new in Maya 5 -- for photorealistic lighting and complex materials
  • Model complex objects -- build a car model from photos using NURBS, then create a realistic rendering of it
  • Learn Maya with an animation of an undersea tour that washes up on a tropical beach
The CD-ROM includes a dozen hours of hands-on tutorial movies (recorded at 800x600) to aid your learning process.

Read book ratings and reviews at Amazon.com

Books We've Written - Maya 4.5 Fundamentals Maya 4.5 Fundamentals - Written by Jim Lammers in 2002, this new edition was published in February of 2003 on the New Riders label. This edition differs from the previous book in the following ways:
  • polygonal modeling chapter uses new smooth proxy feature.
  • new chapter on character animation, character rigging, trax and facial animation.
  • new cover art and color section art
  • 3D paint tutorial
  • new volume light tutorial
  • Many minor edits and improvements

As with the last book, every single tutorial in the book is available in the form of a WMV movie on the CD-ROM. Over 14 hours of demonstrated Maya at 800x600 resolution.

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Books We've Written - Maya 4 Fundamentals Maya 4 Fundamentals - This title was written by Jim Lammers with Lee Gooding and published February of 2002 on the New Riders label. This is New Rider's first book for beginners on Maya. For this book, we added an innovative new feature for computer books, complete deptiction of every tutorial in the book in a full resolution format movie file on the CD-ROM. 14 hours of 800x600 video on one CD!

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This book has been translated to Russian and Spanish:

Maya 4 Fundamentals - Russian••••Maya 4 Fundamentals - Spanish


Max to Maya 3 Quickstart Max to Maya 3 Quickstart - This multimedia package was produced by Jim Lammers and created by Rudy Cortes, Lee Gooding and Rich Pickler in 2000. Trinity Animation published it and also sells it through Amazon and Trinity's network of dealers. The package includes a CD-ROM with the files, a book with the tutorial steps, and the video that guides the user through three projects: Flying Logo, Architectural, and Robotic Arm.

Maya 3 for Beginners Maya 3 for Beginners - This multimedia package was produced by Jim Lammers and created by Rudy Cortes with help from Richard Dalton in early 2001. Trinity Animation published it and also sells it through Amazon and Trinity's network of dealers. The package includes a CD-ROM with the files, a book with the tutorial steps, and the video that takes the beginning Maya user through all the basics of how to create animation within Maya.

Books We've Written - 3D Studio 4 Beginners 3D Studio 4 Beginners - Written by Jim Lammers with Michael Todd Peterson in 1995 for New Riders Publishing on the last version of 3D Studio for DOS. The next release of 3D Studio would be for Windows NT and called 3DS MAX. The additional hardware requirements for Windows NT gained this book an impressive lifespan for a software book, only finally going out of print in 2000. This book was the first beginners book on 3D Studio for New Riders.

Here's the descriptive text: This hands-on tutorial provides new users with the information they need to become professional 3D Studio Animators--with ease. Using helpful tips and strategies, users will get productive quickly and master this popular software application. CD-ROM provides all the files for the exercises and examples in the book, animations, and utility programs. Loaded with tips and expert insight for the new 3D Studio user. Provides answers to questions such as "What is Gamma Correction and how does it affect the way my animations look?". Includes full-color illustrations. Covers Release 4 for DOS.

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3D Studio 4 Beginners
in Russian
3D Studio 4 Beginners
in Italian
3D Studio 4 Beginners
in Hungarian
3D Studio 4 Beginners
in Korean
3D Studio 4 Beginners
in Spanish