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Kansas City Disney Museum Animation
 
Kansas City Disney Museum Animation Thank You Walt Disney, Inc. has both a motto and a message. First the motto: "Save the house where the mouse was born." And then the message: Kansas City and Walt Disney share a significant piece of history. For it was in Kansas City that the famous creator of Mickey Mouse labored in his first cartoon studio. The company Walt called Laugh-O-Gram was, in fact, located on the second floor of an all brick building that hugged the corner of 31st and Forest Avenue in the city's midtown. The fittings were sparse; Walt and his animator buddies subsisted on meager rations. But inside their humble walls, the spirit of creativity was alive and well.

This building is now crumbling and Thank You Walt Disney, Inc. is fund raising to rebuild it and turn it into a Walt Disney Museum. To learn more about Thank You Walt Disney, Inc. go to www.laughograms.com

 
 

Created by Trinity Animation. Disney Building Architectural Restoration design by Dennis Bradley of Bradley & Associates Architects.


Artists: Jim Lammers, Michael Rucereto & Amber West

This real-time walkthrough of the Disney building combines 3D gaming advances with architectural 3D visualization to offer one of the first examples on the web for this new technology. Trinity Animation's artists used both 3ds max and Maya to create this breakthrough example of future visualization techniques. Trinity Animation has been creating architectural animations in Kansas City for nearly 10 years, though most are presented as printed still images or movies on video tape.

The 3D real time engine used for this simulation is Shockwave, which offers a free player for both PC and Macintosh. This engine can take advantage of any 3D video card you may have (such as a GeForce) but does not require that you have one to walk around the building. The engine knows when you are bumping into walls or going up stairs, and blocks you or raises you up in these cases. You can click on doorknobs (where the cursor becomes a plus sign) to open doors, which will close behind you after 10 seconds. Sounds trigger in some rooms to tell you more about the room.

We've provided previews of the proposed rebuilt Disney structure in 3 forms below: real-time interactive walkthrough, quicktimeVR panoramas, and pop-up still images.


 
Real-time walk through via Shockwave
Click on the image to view movie in a pop-up window.
You must have Shockwave installed to view movie

file size: 3.5 MB
estimated download time: 10 minutes on 56K modem

Click the left mouse button to begin walking. Drag the mouse to change your direction.
To Look around without moving forward hold the Alt key while dragging.
Click on doors to open
*Turn on your speakers - when you pass certain trigger points, a narrator will come on and explain the intended use of the room you are in!*
 

 
QuickTime VR stationary panoramas
Click on the numbers in the images below to view that room
You must have Javascript enabled and Quicktime installed to view movies
 

Ground Floor
1. entry/giftshop
2. touring gallery
3. theater


 

 
Second Story
4. interactive classroom
5. historic animator office
6. historic animator office
7. historic Walt Disney office
8. Disney history museum


file size ranges:
250 K - 600 K
estimated download time: up to 5 minutes on 56K modem
 

Click inside window when it opens and drag mouse to look around room.
To zoom in, hold down the Shift key and hold mouse over window.
To zoom out hold down the Ctrl key and hold mouse over window.
 


     
Pop-up still renderings
Click on an image to get a full sized version in a pop-up window.
You must have JavaScript enabled in your web browser.
Entry/Giftshop
Disney History Museum
Theater
Interactive Classroom
Historic Animator Office
Historic Animator Office
 

see other 3D IMAGERY created by Trinity Animation