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Jim Lammers
Animator at Trinity Animation, Inc.

Location: Missouri

Prominent Projects
Special effects for the film Starship Troopers

Authored the book 3D Studio for Beginners
for 3D Studio DOS

Jim Lammers - Trinity Animation, Inc.

Scenes from a cartoon pilot in development at Trinity Animation

Scenes from a cartoon pilot in development at Trinity Animation
Jim Lammers came to the field of 3D with a diverse background, specializing in two widely disparate fields. On one hand, a degree in Engineering from the University of Missouri gave him a technical edge. Years of practice with watercolor, acrylic and airbrush art provided the artistic side. "Part of my engineering scholarship was for some art I had done,." Jim notes. "As soon as I realized that 3D on a computer would not only let me to construct pretty images, but edit them painlessly and actually animate the parts of it, I was hooked."

Working at an engineering job by day, Jim spent his nights perfecting his 3D skills. He soon gained a few freelance jobs, and some of his images even became magazine covers. When he was offered a large freelance project by an advertising agency in 1994, Jim quit his day job, bought some software and hardware, and went into business for himself.

Scenes from a cartoon pilot
in development at Trinity Animation

 
 
A real roach motel, from a cartoon pilot in development at Trinity Animation
.
A real roach motel, from a cartoon pilot in development at Trinity Animation

Jim begins a project by asking the client for any and all reference materials such as blueprints, illustrations, sketches, or whatever they have. Then work begins on the project in earnest.

Jim likes to schedule two or three points in the project where he shows the work in progress to the client and makes sure he's on the right track. "Most of the time is usually taken up by modeling," he says, "but since materials and lighting are my strengths, I try to make time to do them right." Jim adds that working for subtle, complex and realistic lighting and materials is what separates him from much of the market, and account for his steady stream of work.

Jim credits his early engineering training with helping him gain an edge in the industry. "Engineering is all about problem solving and adapting to change," he says. "These are the skills that I put to use in all my work."

Still image of swimming pool area from an architectural walk-through
Still image of swimming pool area from an architectural walk-through


 

Test of furniture, wall coverings, paints and floors for "Village Shalom" in Kansas City
Test of furniture, wall coverings, paints and floors for "Village Shalom" in Kansas City

  Scenes and composited elements from the film "Starship Troopers"
Scenes and composited elements from the film "Starship Troopers"
Scenes and composited elements from the film "Starship Troopers"
  Scenes and composited elements from the film "Starship Troopers"

Jim has worked on a variety of projects, such as animation for local TV, industrial and architectural videos, feature films, forensic evidence, and everything from large posters to little AVI animations. "It's fun to keep work varied," he says, noting that you have to be a "multi-faceted animator" to be successful in the relatively small market of Missouri. "We do a lot of architectural jobs because there are a lot of clients for that kind around here," he says, "but that's just part of the picture."

In addition to doing freelance work, Jim also owns Trinity Animation, a company that sells 3D Studio MAX plug-ins, books and videotapes. Jim brings in freelancers as needed to round out his small animation staff, and takes on interns during the summer. Trinity Animation is currently using 3D Studio MAX to develop an animated television pilot.

Trinity Animation
www.trinityanimation.com